Theatrical – Animated Views https://animatedviews.com Mon, 30 Oct 2023 03:56:48 +0000 en-US hourly 1 https://wordpress.org/?v=5.3.16 Teenage Mutant Ninja Turtles: Mutant Mayhem https://animatedviews.com/2023/teenage-mutant-ninja-turtles-mutant-mayhem/ Thu, 03 Aug 2023 01:08:31 +0000 https://animatedviews.com/?p=90746 Mutant Mayhem should please newcomers and longtime fans alike with its endearing characters and brilliant animation.]]> Okay, before I begin the actual review, I must address the mutant elephant in the room which negatively impacted my theatrical experience: at my screening, at least, this film was dark. And no, I’m not talking about the tone. I’m talking about the screen being so shaded that I could barely tell what was going on or even get a glimpse at the green stars when I was clearly meant to be able to do so. Over and over again I was asking myself “is this supposed to look this way?” It got to the point where it was driving me crazy. From what I’ve gathered from talking to others, however, I’ve been able to more or less confirm that the movie isn’t intended to leave its viewers quite literally in the dark, which probably means there was something wrong with the presentation at my theater…which is especially frustrating when you consider that I went to this in RPX, which is advertised as having “the best picture quality possible.”

If the above rant felt either petty or random, I have a good reason for it: Teenage Mutant Ninja Turtles: Mutant Mayhem looks great! While at first glance the animation might seem overly similar to the Spider-Verse flicks, Ninja Turtles is far less polished and more rough around the edges, making it appear hand-crafted. In fact, the Turtles themselves feel like they were made out of clay. Fire seems like it was drawn onto the screen using crayons, explosions look like pencil scribbles, and New York City is large, enticing, and messy. Seriously, you could take stills from this and easily mistake them for concept art. It’s good stuff.

And the stylization doesn’t end there, as Mutant Mayhem fully embraces its sketchbook design to the point where nothing looks “realistic” for want of a better term. If someone gets an electric shock, their bones will appear as they get zapped like they’re a Looney Tunes character. If there’s an extended gag involving vomit, it’s handled in such a cartoony manner that it will make you howl with laughter instead of wanting to throw up yourself. This is a movie that skillfully manages to be gritty without ever coming across as edgy just for the sake of being so, embracing the gross-out nature of the franchise while not being off-putting about it.

But enough about the animation. I suppose there is also a story, although it’s basic enough that I didn’t even feel I needed to open this review with a plot summary. If you’re familiar with the Turtles, you’ll have a good idea of what you’re getting here, and despite the “Mayhem” of the title, everything is fairly straight-forward, with villain Superfly’s “destroy all humans” scheme being almost identical to those of Magneto in multiple X-Men outings. That’s not necessarily a bad thing, of course, but it does keep things from getting quite as bonkers as you might expect from a Ninja Turtles movie (at least until the climatic battle, when the film throws everything at the screen at once and sees what sticks).

Speaking of Superfly, however, Ice Cube is absolutely the MVP of a stacked voice cast. He’s clearly having a blast, making the bad guy (bad fly?) hilarious, charismatic, and dangerous (he even gets to swear a little, which might make a few parents in the audience flinch). Superfly doesn’t actually appear until around the mid-way point, but when he does, he gives everything a jolt of energy, initially viewing the Turtles as allies and claiming he wants exactly what they want: acceptance from society. I suppose there’s some form of social commentary to be found in how the human characters are designed–they look more “mutated” than the actual mutants–but rest assured, Ninja Turtles doesn’t come anywhere close to being heavy-handed, and while there are gentle themes of prejudice here, they never in any way feel like a lecture.

Contrasting the borderline grotesque appearance of most of the humans is April, the only “regular” person to be found who is, it must be said, more grounded that previous incarnations of the heroine. Fortunately, she is also very appealing and likable, working as a good companion for the Turtles and balancing their genuine goofiness with a more rational look at the world. Even better, the film allows her to be funny (she’s responsible for the aforementioned vomit gag, so take that however you will), making her feel right at home in this universe.

Which brings us to the title characters. As much press surrounding this has noted, the Turtles are all voiced by actual teenagers this time around, resulting in performances that feel remarkably organic and spontaneous. The only “downside” to this–if we can even call it that–is that this makes their personalities sort of meld into each other sometimes. The distinctive characteristics are there for those familiar with the bunch, but newcomers may have a hard time telling their Raph from their Mikey.


That said, it seems really unfair that the teenage stars don’t have their names included in the main end credits, with the more famous cast members getting billing before them (even if this does lead to a funny reference to Halloween 6 of all things). Mutant Mayhem has a lot of talent behind the microphone, and they do a good job with what they’re given, but many audience members are going to miss what are essentially glorified cameos from John Cena, Rose Byrne, and several others. Apart from Ice Cube, only Jackie Chan really has a major role as Splinter, providing the beloved martial arts master with more social awkwardness and anxiety than we are used to seeing from him. Chan is terrific, his voice warm and world weary, even if the casting may feel slightly too on the rat nose.

Teenage Mutant Ninja Turtles: Mutant Mayhem is a fun-filled if not familiar ride, with inventive action, good humor, an awesome soundtrack, and endearing characters. In other words, all of the ingredients of a typical successful animated movie. What sets it apart is its bold animation, which is brilliant, and makes this a bodacious trip worth seeking out on the big screen…especially if it’s one that doesn’t make the film look too dark!

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Ruby Gillman, Teenage Kraken https://animatedviews.com/2023/ruby-gillman-teenage-kraken-film/ Mon, 03 Jul 2023 02:36:09 +0000 https://animatedviews.com/?p=90527 Ruby Gillman, Teenage Kraken is a beautiful looking film, featuring a predictable plot, some irritating characters, and a too-easily-wrapped-up ending. But none of that drags it down too much for kids.]]> Ruby is your typical, teenage wallflower trying to get through high school without attracting too much attention. However, her reasons for wanting to avoid notice are anything but typical. (See the title of the film for details!) When she finds out there is even more being hidden about her family than she knew, she sets off to find out the truth about her heritage, while avoiding mom, mermaids, and that cute boy in her class along the way.

Ruby Gillman, Teenage Kraken is a beautiful looking film, featuring a predictable plot, some irritating characters, and a too-easily-wrapped-up ending… that your kids will probably really enjoy.

As much as I usually harp on story being the most important aspect of a film, I can forgive the formulaic narrative here because, despite there being no surprises, it is fairly well told. But some of these characters are so tedious and annoying and drag the whole thing down! Ruby’s classmates sound nothing like kids. And I mean that in both ways it can be taken. The voice actors playing them sound much much older than the age they’re supposed to be portraying. And the kids seem to be speaking the way clueless adults think nauseatingly hip high schoolers talk these days. (Example: within the first five minutes of the film two different scenes have characters discussing a “post-colonial patriarchal construct”. Ugh!)

If you can get past that, and thankfully the worst of these characters don’t figure as heavily in the latter half of the film, there’s a decent enough movie here for kids. While adults will see every story beat coming a nautical mile away, there is a somewhat surprising message about kids not always knowing best. And a fun secondary plot line involving a fisherman provides some nice comic relief.

The animation is lively, colorful, and engaging, and there is a lot to look at. The cityscapes are full of easter eggs that are fun to spot. The under the sea world is a bit bland, until we get to where the krakens live, where things are much more appealing. The character designs are a bit hit or miss. The humans and most of the sea creatures are interesting, though some seem like they were thrown together near the end of production.

While I can’t hum a single measure of Stephanie Economou’s score from memory now, while watching I really enjoyed it. Two songs released with the movie, This Moment and Rise, fit the tone and message of the story well but are otherwise your average by-the-numbers movie pop songs.

While several of the voice actors in the film were irritating enough to deserve mention near the top of my review, I should point out there were several nice performances. Lana Condor as the title character was outstanding and really anchored the entire movie. Toni Collette and Colman Domingo paired well as the controlled and steady parents of the their sometimes manic daughter. And Jane Fonda was kind of fun as Grandmamah.

There are a lot of movies out there that should be much better than they are. And I’m the first to get upset when I feel a film isn’t reaching its potential. Other films are just animated money grabs, trying to make a quick buck without expending much effort, barely worth the time to write about. This isn’t either of those. It’s just a movie that sets out to be entertaining without trying to be too ambitious. And it basically meets its goals. Feel free to release Ruby Gillman the next time you’re looking for something diverting for your little ones.

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Elemental https://animatedviews.com/2023/elemental-film/ Wed, 21 Jun 2023 02:37:04 +0000 https://animatedviews.com/?p=90405 Elemental continues Pixar's recent trend of middling movies that, with the addition of a few important missing elements, could have been great.]]> Pixar’s latest film goes back to a well they’ve mined in every decade that they’ve been making movies: “what if some inanimate thing were alive?” In the 1990s, their very first feature started things off when they asked the question about toys. In the 2000s, it was cars that got the treatment. The formula continued in the 2010s when they speculated on feelings having feelings. And now in the 2020s, we get the latest entry, Elemental, which is about the four classical elements of earth, air, fire, and water. Those previous films were critical and/or box office hits. Do they have another shining star on their hands? Of has this particular well run dry?

Ember is a fire element with a temper whose parents immigrated to Element City from the old country. They run a shop that Ember will one day inherit. Wade is a water element from a well to do family who kind of just flows through life aimlessly. When he puts her family’s business in danger, the star crossed acquaintances must fight both the might of governmental bureaucracy and the fact that they could literally kill each other to put things right.

I’m saying this way too often about Pixar, but once again their latest is a fine little film, but that’s it. It’s not really bad. It gets the job done. But I don’t have much desire to go see it again. Four times in a row now — with Luca, Turning Red, Lightyear, and now Elemental — I feel like I got a movie that could have been so much more but settled for less.

I have issues with both the plot and the plotting, but let’s discuss the story issues first. Elemental is a very basic “boy meets girl, they fall in love, but they’re from two different worlds so complications ensue” story. Now I know historically love stories in animated films have not been that deep. But in recent decades studios have at least tried to make these relationships a little more interesting: Belle imprisoned by the Beast but eventually there’s something there; Shrek and Fiona despising each other during their journey until they realize they’re accidentally in love; Branch finally putting aside his fears and revealing his true colors to Poppy. In Elemental, my synopsis would be “Wade and Ember are in a lot of scenes together so now they’re in love apparently”. Not a lot of effort went into letting the audience see what they saw in each other. Their love was more a plot contrivance that the plot objective.

The other main story in the film is between Ember and her father. This works much better. The filmmakers make us care about this relationship by showing us how it developed and how it continues to the present.

There were some weird issues with the way they told some of the story. As usual, I don’t want to spoil things. So let’s just say, occasionally it seemed like the writers thought of a new idea for the end of the film late in the game and chose to set it up by having a character say “by the way” and drop some random exposition or just flashback to something. Instead of weaving this new idea into the film artfully, they just found a good spot and spliced it in as an afterthought. It was jarring the couple of times it happened and felt forced when they tried to pay it off later.

One minor story problem I had has to do with the world itself. The movie has obvious analogies about immigration. The writers are not too heavy handed about it, but the comparisons themselves aren’t exactly apt. When homes for rent in the 1800s put up signs saying “Irish need not apply”, it was unfounded fear that caused their bigotry. In Elemental, when fire elements are unwelcome it’s because it’s been shown that they can be an actual danger to the unprepared other elements and their property. The fear has a foundation. Having a character basically saying “they just hate us because of who we are” is a cop out when you just burned up half their body as you were squeezing past them on the train! Like the love story, the immigration allegory feels superficial and more like an attempt to make the story deeper than it actually is.

Let’s move on to the best thing about the film: the animation. Elemental is absolutely gorgeous. When I said earlier that I didn’t have much desire to go see it again? Maybe I might just to focus more on the art! Element City is amazing and so much fun to explore. There are clever designs everywhere that reveal how each element goes about their lives. The characters are pretty great… at first. As the film goes on it does become a little obvious that maybe there’s not a lot of variety when it comes to making anthropomorphic wind, for example.

Thomas Newman’s score for the film is very nice. It’s not overwhelming, but doesn’t just provide atmosphere either. One interesting thing he did of note was give the fire element immigrants themes that sounds like they could have been influenced by their (fictional) cultural heritage. An original pop song by Lauv, Steel the Show, features but is entirely forgettable.

Oddly for a Pixar film, I wasn’t too impressed by the voice cast. Most characters were either unmemorable or mildly annoying. The two that did stand out were Leah Lewis as Ember and Ronnie del Carmen as her father. Their performances help sell the most interesting relationship in the film.

Before I wrap this up, I want to say that as a reviewer I get no joy out of criticizing the hard work of others. My favorite thing is to tell you why I love a movie! But Pixar is a great company and I really want to see them get back to their glory days. Unfortunately, I think they have a leadership problem. Remember the special features on old school Pixar DVDs that took you behind the scenes of their “brain trust”? This was a group that would help filmmakers hone their stories to their absolute best, feelings be damned! That mindset is gone, I believe. These days plots are more often than not based on the personal stories of filmmakers. And since the stories are personal, maybe there’s a fear of being offensive when trying to critique. So when real depth is replaced with superficiality, or when genuine emotion is replaced with shortcuts, there’s no one to say, “wait, we can do better” or even “I’m sorry but this isn’t working”. Until story is king again in Emeryville, good enough may be good enough for Pixar.

I want to stress that this is not a bad film. It’s just… fine. It’s filler for their theatrical release calendar, not a cinematic event. And Pixar is better than that. It’s especially frustrating because, like the three films before it, there’s the framework of a really great film here. It’s just missing a few important elements to take it to that next level.

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Spider-Man: Across the Spider-Verse https://animatedviews.com/2023/spider-man-across-the-spider-verse-film/ Sun, 04 Jun 2023 21:15:20 +0000 https://animatedviews.com/?p=90156 Spider-Man: Across the Spider-Verse looks great and its actors are outstanding. But we'll have to do this one more time again before we know where it's going. ]]> * see AV #20181217  – ed.

In 2018, Sony took us Into the Spider-Verse, with a film Animated Views called a “game-changer”*. It won the Best Animated Feature Oscar, was the first non-Disney movie selected by our readers as the best of the year, and made a ton of money. So a sequel was a no brainer. But Sony has never been one to shy away from exploiting their Spidey film rights as far as possible, so it wasn’t too much of a surprise when they announced two sequels.

The first, Spider-Man: Across the Spider-Verse, picks up about a year and a half after the first film. Miles has grown into the suit, both physically and talent-wise. But being Spider-man takes a toll and he misses the friends he made who went back to their own universes. On her version of Earth, Gwen is struggling alone with her responsibilities and has issues with her father. When they discover a secret society that moves across dimensions to keep things in balance, they both want to join for their own reasons. What happens next? Ummmmm…**

** Heads up, true believers… this review might be considered more spoiler-y than I usually like. I won’t be giving plot details or anything like that. But one of my major issues with the film could spoil the ending for some. You’ve been warned!  – James

Let’s discuss the first of two elephants in this multiverse. When the film title was originally announced, it was called Spider-Man: Across the Spider-Verse, Part One. A few months later, the “Part One” was removed and “Part Two” was officially retitled Beyond the Spider-Verse, with both halves being made simultaneously. So going in, savvy viewers knew we weren’t going to get the complete story this year.

Other made-as-two-part films have threaded this needle in different ways. Back to the Future II and III took two mostly separate stories and weaved them together with a cliffhanger ending sandwiched between. Avengers: Infinity War and Endgame (originally titled Infinity War Parts One and Two) took one epic story, and strategically divided its story elements over two films. These two series of movies worked well because the first part did the job of being both a satisfying and freestanding film that was also able to setup a followup.

Across the Spider-Verse chose a different path. The filmmakers took one long story and just arbitrarily cut it down the middle. Despite its massive runtime, the entire movie is just a big setup for part two. There is almost no plot point resolved in this first half.

That’s not to say the setup isn’t interesting or entertaining. The half of the plot we do get is leading to something good. I was definitely left wanting to know what happens next. But I also felt somewhat cheated due to getting only half of a film. If the credits started rolling on The Little Mermaid right after Ariel makes her deal with Ursula and you were told to come back next year for the rest, you’d wonder why you even bothered to watch this half now rather than wait for the whole thing.

*** Walt Disney’s Fantasia in 1940 and Ralph Bakshi’s The Lord of the Rings in 1978.  – ed.

The second issue that can’t be ignored is the length of the film. At two hours and twenty minutes, Across the Spider-Verse is the longest animated film in Hollywood history. Arguably, only two other major studio animated films have ever crossed the two hour threshold***, so not a common event. Even with the amount of animation released seemingly increasing exponentially over the past 30 years, runtime is not something studios have been willing to experiment with. The fact that Sony allowed its filmmakers to not only split this movie into two pieces but also make the first half so long, would hopefully imply they had confidence that the most would be made of all the extra time.

Unfortunately, that faith may have been misplaced. As I’ve already stated, the plot is not uninteresting or unentertaining. Not by a long shot. There is, however, too much filler. It’s like once the animators got the permission to not worry about runtime, they used that leeway to stop editing the story they had, rather than to fill the extended time with more story. Over and over, scenes drag on well past what is needed. The opening scene runs so long that when the title card finally shows up it’s almost a surprise that we’re still so early in. A later scene features a needlessly slow moving device that we watch way too long before a character notes the ridiculous speed in a throwaway joke. An excessively long chase scene seems to be the main plot of a third of the film. There was so much room to tighten up this story, that the runtime feels more like an ostentatious luxury than a necessary requirement.

Looking past all that, most of the other aspects of the film are pretty great.

The brilliant and unique animation style of the first movie is continued here, with mostly similar results. With each different dimension of the Spider-verse getting its own distinctive look, there are plenty of beautiful visuals. But occasionally the effect felt forced or not up to par with the original. The music of the Spider-Verse is fresh and fun. But the audio mix of some of the dialogue really could have been a lot better.

Hey! Who removed all the hilarious spider puns from my review? The people love my clever wordplay!  – James

The voice actors were the best parts of the film. The returners (Shameik Moore as Miles Morales, Hailee Steinfeld as Gwen Stacy, Brian Tyree Henry as Jefferson Morales, Luna Lauren Vélez as Rio Morales, and Jake Johnson as Peter B. Parker) step back into their roles without missing a beat from their great performances in the original. And the newcomers (Oscar Isaac as Miguel O’Hara, Jason Schwartzman as The Spot, Issa Rae as Jessica Drew, Karan Soni as Pavitr Prabhakar, and Daniel Kaluuya as Hobie) easily rise to meet their level.

I need to reiterate that the half of this movie we do get is not bad! My complaints are more with the length and pacing, and the choice to not give the audience more of a standalone film. I’m sure when these two parts are watched back to back, the experience will be amazing… and I’ll be the first in line for tickets! But I’m only able to review the half that we were given and not what might be Beyond.

I did. You’re welcome, dear readers. Excelsior!  – ed.

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Dungeons & Dragons: Honor Among Thieves https://animatedviews.com/2023/dungeons-dragons-honor-among-thieves/ Fri, 31 Mar 2023 07:28:28 +0000 https://animatedviews.com/?p=89863 Honor Among Thieves doesn't just succeed in being an excellent adaption of Dungeons & Dragons. It rolls a critical success on being downright fun!]]> Dungeons & Dragons is arguably the most popular and the most successful roleplaying game since its creation by Gary Gygax and Dave Arneson in 1974. It stands to reason that it could spawn a seemingly lucrative franchise of films in the vein of the Marvel Cinematic Universe. But alas, adapting a game that can be about anything has proven to be quite challenging and the one feature film that did get a theatrical release was a critical and commercial failure. A resurgence in the game’s popularity over the last several years have resulted in another opportunity to bring it to life on the big screen. So it is that Paramount Pictures have released Dungeons & Dragons: Honor Among Thieves.

After being betrayed by rogue con artist Forge Fitzwilliam, widowed bard Edgin Darvis and his barbarian companion Holga Kilgore plan to get back at their former associate and reclaim Darvis’ daughter Kira. Fitzwilliam has become Lord of Neverwinter and he’s bringing back a popular, yet controversial event with high-stakes betting that will fill his vaults with riches beyond imagination. The ideal target for a heist. Darvis and Kilgore enlist the aid of half-elven sorcerer Simon Aumar and tiefling druid Doric. But in the background is Sofina, a red wizard setting a nefarious plot into motion that leaves the group having to deal with more than just breaking into a heavily guarded vault.

One of the biggest hurdles in adapting Dungeons & Dragons into a film is that there is no one plot to be based off of. It’s generally up to the players to create their stories and how they would play out. Supplemental material have been released over the years offering pre-made content, from world settings to adventure ideas, for players to use. As such, there’s numerous options to choose in developing a film. For Honor Among Thieves, Jonathan Goldstein and John Francis Daley went with telling an original story and based it within a popular setting called The Forgotten Realms. This has helped settle on a nice mixture of options for the presentation.

Most stories within the fantasy genre tend toward an eventual “saving the world” plot. To have Honor Among Thieves be more unique, the filmmakers instead are telling a heist that happens to be set within a fantasy world. This allows for emphasis to be on developing the characters and less on spending time having to flesh out the world when it is unnecessary to do so. If there’s any lore to be told, it’s because it’s something that will benefit the characters. Thus there is a purpose to the group spending time learning about and trying to locate a magical item called the Helmet of Disjunction as it will help Aumar break the powerful enchantments placed upon the vaults.

Another big hurdle has been how to portray the game’s mechanics and spirit. The mechanics is perhaps the hardest at bringing to life as much of how things work are not visual. This led the previous feature film to make spell casting inaccurate to how they’re done in the game so that it could be apparent on screen that such is happening. Honor Among Thieves is interested in the mechanics and figures ways to showcase them with delightful results. Aumar possess a token that brings a dead creature back to life. It is alive only long enough to answer five questions, then it is dead for good. What can be a conundrum is that it answers any five questions spoken aloud.

Honor Among Thieves captures the spirit of the game in realizing its key component: fun. More often than not, films in the fantasy genre tend to play with such seriousness that they run the risk of being droll and stiff. The other direction is to spoof the genre, lampooning the troupes to a corny degree. Goldstein and Daley instead looked to find a middle ground in which things are not taken with great seriousness, but it’s not a mockery. This is exemplified with Xenk Yendar, a human paladin the group seek the aid of to find the Helmet of Disjunction. But though they are in awe of his stoic prowess as a true heroic figure, his mannerisms get on their nerves very quickly.

Adding to the fun factor is the wonderful performances by the ensemble cast. Chris Pine captures the charm and occasional vulnerability of Darvis. Michelle Rodriguez hits the right beats playing the tough and warm Kilgore. Hugh Grant perfectly personifies the deliciously despicable Fitzwilliam. Justice Smith works quite well as the neurotic Aumar. Sophia Lillis is lovely as the unpredictably endearing Doric. Regé-Jean Page seems to be made to portray the righteous Yendar. And Daisy Head stands out superbly as the devious Sofina. Often in these films an actor’s presence can overtake the character. Here the whole cast embody their characters very nicely.

What’s also fun are the Easter Eggs fans of the game can discover. They’re utilized in such a way that audiences unfamiliar with Dungeons & Dragons don’t need to feel like it’s something very important, which happens to hilariously be spoofed in the film when Sofina explains in few words how it is the vaults are enchanted to a pair of delegates who just take her for her word. There’s quite an Easter Egg late in the film that’s sure to bring a smile to fans, which I won’t reveal even though clips of it have been shown already. And I was howling over a credited cameo appearance and how it’s done both visually and its part in fleshing out the backstory of one of the characters.

It’s almost a given that Honor Among Thieves would be special effects heavy like the first Dungeons & Dragons film. Whereas the previous film relied on the effects to carry the film, this film uses just enough that they do not hinder the storytelling. A lot of the visual effects animation is done for Doric whenever she uses her wild shape ability to transform into a creature. There’s a fantastic escape sequence that evokes being a single take shot in which she’s changing between herself and into various animals while trying to avoid getting captured. It’s impressive by itself, but made more so because it serves the plot in showing how dangerous the heist is going to be.

The visual effects are used quite well in bringing to life the many races and creatures that previous adaptations hardly touched upon. While they don’t play major roles, their presence lends itself to showing that there’s more than just humans, elves, and dwarves. There’s the eagle-like aarakocra and the aptly named dragonborn conversing with the characters. One of the most recognizable creatures within Dungeons & Dragons is the owlbear, brought to life is Doric’s preferred wild shape transformation whenever in combat. There’s even a unique use of a red dragon that’s wonderfully done with great animation making it all the more fresh and fun.

Honor Among Thieves is so much fun that it’s few flaws can be overlooked very easily. It tries not to be a spectacular epic like The Lord of the Rings trilogy. It flirts with going for the scope one would expected from the fantasy genre, but doesn’t quite go all the way. This can be either a good thing or bad depending on one’s interests. Same can be said with keeping the world-building at a minimum. While it would detract the story, digging deep into the history and lore of The Forgotten Realms would be enchanting to those interested. I may have to listen to it a few more times, but I found the score by Lorne Balfe to be merely pleasant and I’m not entirely sure how memorable they are. Again, these are minor criticisms that are forgivable for a film that’s difficult to dislike.

I’m hopeful that Goldstein and Daley have developed a blueprint on how to adapt Dungeons & Dragons into a feature film and make it work. Honor Among Thieves doesn’t take itself too seriously, yet it also avoids being a parody of the genre. The narrative benefits character development over unnecessary world-building, allowing for audiences to enjoy things happening and their servicing the storytelling. The animation is very nice and the overall visual effects do a wonderful job of bringing to life creatures and races from the game that had yet to be showcased on screen before. It is just a fun movie to watch from start to finish, having managed to roll a critical success.

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The Evolution of Animated Cartoons: From Hand-Drawn to Computer Generated Magic https://animatedviews.com/2023/the-evolution-of-animated-cartoons-from-hand-drawn-to-computer-generated-magic/ Sat, 11 Mar 2023 12:05:32 +0000 https://animatedviews.com/?p=91353 From the classic shorts of the early 20th century to the feature films that dominate the box office today, animated cartoons have come a long way over the past century. Advancing technology has radically changed how animators bring cartoon characters to life and tell compelling stories that captivate audiences. Interestingly, this evolution is not just limited to the film industry, as animated cartoons have made their way into the world of online casinos. Singapore online casino reviews extensively cover how online gambling platforms have fully embraced cartoons as themes for slots games, making online gambling more entertaining for users.

The Beginnings of Animation (1900s to 1930s)

While experiments with creating moving images date back centuries, most film historians point to the early 1900s as the true beginnings of animated cartoons. During these pioneering years, animators painstakingly hand-drew each frame on paper, using techniques like stop-motion and zoetropes to achieve the illusion of motion when the frames were played in sequence.

Some of the earliest cartoon stars emerged in this era, like Gertie the Dinosaur (1914), Felix the Cat (1919), and the iconic duo of Mickey and Minnie Mouse (1928). While primitive by today’s standards, these shorts represent monumental achievements in crafting believable animated movements and personalities. They laid the foundations for the cartoon boom that followed in the 1930s.

The Golden Age of American Animation (1930s to 1960s)

With synchronized sound reaching cartoons by 1928, the stage was set for animation’s golden age beginning in the 1930s. Walt Disney Productions led the way with classics like Snow White and the Seven Dwarfs (1937), Pinocchio (1940), and Bambi (1942). These were the first animated features ever made, using groundbreaking animation techniques and unprecedented budgets for stunning visuals.

Beyond Disney, the Warner Bros. animation studio churned out wildly popular Looney Tunes and Merrie Melodies shorts starring Bugs Bunny, Daffy Duck, and other iconic characters. Studios competed to create treasured cartoon stars like Popeye, Woody Woodpecker, Betty Boop, and Casper the Friendly Ghost. Even TV got animated with shows like The Flintstones.

By the 1960s, limited animation became more common to meet TV demand. While less detailed, this allowed a freer comedic style perfected in shows like The Rocky and Bullwinkle Show. The golden age defined animation as a storytelling art form in the public consciousness.

New Stylistic Directions (1970s to 1990s)

While Disney films continued to push technical boundaries, the 1970s and 1980s saw animation diversify stylistically. Anime gained popularity worldwide. Ralph Bakshi experimented with edgier content in films like Fritz the Cat (1972). Don Bluth brought lush visuals in The Secret of NIMH (1982) and An American Tail (1986).

On TV, The Simpsons (1989) ignited a craze for primetime adult animation sitcoms with its satire and surprising emotional depth. Steven Spielberg collaborated with Warner Bros. on the strikingly cinematic Batman: The Animated Series (1992), setting a new bar for TV animation quality. Experimental animation found an outlet on MTV’s Liquid Television.

The Computer Animation Revolution (1990s to Present)

The 1990s ushered in seismic shifts through the use of computer animation. Pixar’s first feature Toy Story (1995) stunned audiences with its computer-animated visuals indistinguishable from reality. The industry rushed to transition to digital workflows and 3D CGI animation.

Pixar went on to pioneer new storytelling techniques in emotional blockbusters like Finding Nemo (2003). DreamWorks Animation developed smash franchises like Shrek (2001) around celebrity voice casts. Disney eventually rebounded, revitalizing traditional animation with films like The Princess and the Frog (2009) while also producing CG megahits like Frozen (2013).

Today, computer animation dominates family features and box office charts. Yet traditional hand-drawn styles are kept alive through indie films and TV revivals like Castlevania on Netflix. Animation continues to blend artistry and technology in exciting new directions.

Classic Hand-Drawn Animation’s Enduring Legacy

Though computer animation rules today’s industry, the early pioneering work of hand-drawn animators laid the artistic foundations for the entire medium. Painstakingly crafting fluid motion and believable characters through thousands of drawings gave rise to iconic stars like Mickey Mouse.

The rubber hose art style of the 1920s and 1930s allowed wildly imaginative visuals. Disney’s 12 principles of animation established guidelines for achieving realism and appeal through techniques like squash and stretch. Generations of animators have built upon these hand-drawn innovations.

Many studios still maintain their hand-drawn legacy. Disney occasionally produces new traditionally animated films like Winnie the Pooh (2011). Cartoon Network relies on Flash and Toon Boom animation programs to maintain a 2D workflow. Concept artists still begin projects sketching ideas on paper first.

Perhaps most importantly, classic hand-drawn styles continue inspiring nostalgic revivals. Mickey Mouse shorts airing 2013-2019 on Disney Channel blended retro personality with modern humor. Netflix’s adaptations of Dr. Seuss stories use updated hand-drawn animation. The legacy of original cartoon icons endures through the ages.

Animation’s Bright Future

Over a century of advancement has made animation one of the most limitless filmmaking mediums. CGI continues evolving photorealistic digital worlds, with games and VR experiences expanding possibilities. Yet animation is no longer defined solely by family films.

Creators like Genndy Tartakovsky (Dexter’s Laboratory, Samurai Jack) and Jorge Gutierrez (The Book of Life) infuse personal visions into mainstream franchises. Anime exports like Studio Ghibli’s inspire devotion worldwide. Netflix investing in hand-drawn and stop-motion projects expands experimentation. The indie scene thrives with unique emerging voices.

With endless potential for mastering tech while honoring handmade craft, animation’s future looks brighter than ever. The artists carrying on traditions into new generations will surely dream up wondrous new characters, worlds, and ways of storytelling to continue bringing cartoon magic to the masses.

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Lightyear https://animatedviews.com/2022/lightyear-film/ Tue, 14 Jun 2022 01:00:00 +0000 https://animatedviews.com/?p=87785 Lightyear may not be the most buzz-worthy film in the Pixar vault. But even with the high expectations that come with being part of the Toy Story franchise, it holds its own as a solid enough outing.]]> Pixar’s latest film, Lightyear, marks the fourth time they’ve gone back to the Toy Story well on the big screen. For most franchises that might not be seen as a sign of quality. (Looking at you Universal and Jurassic Park!) But here, Pixar has kept their standards high. The first Toy Story sequel won Best Picture at the Golden Globes. The second sequel was just the third animated film ever nominated for an Academy Award for Best Picture. And the third sequel, while not as highly acclaimed as the previous two, still won the Oscar for Best Animated Film. Can the studio keep the franchise moving towards infinity and beyond? Or after flying so high is it about to fall without style and burn up in the atmosphere?

I usually synopsize a movie in the second paragraph of my reviews. But for this movie there has been a question lingering that probably should be answered up front: how does this film connect to the Toy Story canon? That’s answered right at the beginning with text explaining that in 1995, Andy saw a movie featuring the fictional character Buzz Lightyear. He loved it so much he got the action figure for his birthday that year. We’re then told, “This is that movie”.

The story follows Buzz Lightyear and his fellow space rangers as they divert from a mission to explore an uncharted planet. They end up stranded after an attack from the local flora and fauna destroys their hyperdrive. Buzz makes it his single-minded mission to fix what he sees as his mistake. The rest of the crew decides on a different course. So Buzz is forced to rely on a small group of ragtag rookies to try to get everyone home.

The plot is a fairly by-the-numbers and straightforward story. There are no big surprises and the tension is never dialed up very high. Unlike many other Pixar features, there is really no strong emotional through-line driving viewers to feel the highs and lows along with the characters. That means no tears this time out! But it also means we don’t care as much about what our protagonist is going through. On top of all that, it’s also not an extremely funny film. Sure, there are laughs throughout. But it’s more action-adventure oriented than comedy-based, which might be surprising to some fans.

Now you’re probably reading that and thinking, “Predictable, lacks heart, and not funny? So it’s pretty bad, huh?” Well, not really! It’s actually a solid little film. Plotwise, the writers have given the characters realistic motivations and interesting conflicts. So rest assured that this is not a boring story. Emotionally, the characters are moved to make the choices they make for personally important reasons. And those are explored. And we can understand their differing points of view. True, it never rises to the point of making you feel personally invested, but that doesn’t mean the characters themselves aren’t. And a lack of non-stop laugh-out-loud humor doesn’t mean something isn’t fun. The filmmakers have crafted a film that is very different than what you might expect from Pixar. That alone doesn’t make it bad, but adjusting expectations might be a good idea.

Another story-point I want to mention are the references to Buzz Lightyear from the previous films. The writers have done their homework! Catching all the little things that explain or at least call-back to what toy Buzz did or said was a lot of fun. As a bonus, (and without giving much away) after the film be sure to consider the journey Buzz went through in this film; recap it in your mind… (I’ll expand on that in the comments if anyone would like me too!)

I am not saying the animation in Lightyear was bad, because it absolutely was not! But looking back I can’t really recall anything blowing me away or even standing out much. We may just be at a point where their quality is so good so often that we’re used to it, maybe even spoiled.

Michael Giacchino, who is no stranger to animation, sci-fi, or action adventure films, gets to put his considerable talents on display here, and it works well. Themes stand out, but occasionally things do get lost in the background.

One of the biggest fan reactions at the announcement of this film was the replacement of Tim Allen with Chris Evans as the voice of Buzz Lightyear. I thought this was an understandable decision since technically these are two different characters, and was willing to give Pixar the benefit of the doubt. That was the right call. Chris Evans wonderfully channels some of Allen’s vocal mannerisms and inflections while lending the character a lot more gravitas. James Brolin is a nice choice for Zurg. Keke Palmer and Dale Soules are solid sidekicks. Pixar director Peter Sohn is a lot of fun as a robotic cat named Sox. I’m a big fan of Taika Waititi. In movies like Jojo Rabbit, Thor, and Free Guy his eccentricities melded into his character. Here, though, I felt like Buzz Lightyear just had Taika Waititi hanging around with him. Fun maybe, but a bit distracting.

Overall, this was an enjoyable movie. Did it really need to be made? Perhaps not, but it’s here and it’s easily better than some of the other things we’ve had to sit through in recent years. Does it measure up to the rest of the Toy Story legacy films? No, but to be fair, that’s a high bar that hardly any follow-up from any studio for any franchise has ever been able to do. Should you see it? Yes, it’s definitely worth the time. Sure, it’s not the most buzz-worthy film in the Pixar vault. So maybe go in with your expectations lowered to just infinity.

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The Bad Guys https://animatedviews.com/2022/the-bad-guys-film/ Tue, 26 Apr 2022 00:02:20 +0000 https://animatedviews.com/?p=87573 DreamWorks... I mean can The Bad Guys leave their dark days behind them and start being good?]]> Brutal honesty time. DreamWorks has not been at the top of their game for some time. The last of their films that I thought was OK was Trolls — way back in 2016. The last time they wowed me? Twelve years ago with How to Train Your Dragon in 2010. They’ve given up their mantle of the “best studio behind Disney and Pixar” to relative newcomers like Illumination and Laika, the now defunct Blue Sky, and a resurging Warner Bros. For some reason over the past decade they’ve gone… bad. Can they be rehabilitated and become one of the good guys again?

The Bad Guys are one of the most feared and successful criminal enterprises in town. But when a moment of doubt by their leader gets them nabbed, the quick-thinking Mr. Wolf gets them a chance at redemption — if they can pretend to be good while supposedly being reformed.

The story centers around a heist, and the filmmakers have gone out of their way to get the various tropes of the genre right. Adult fans of films like The Usual Suspects or Reservoir Dogs will be smiling at all the nods while they watch with their children. And while the tone is definitely kid-friendly, the plot itself has not been dumbed down for their sakes. Not being able to see where things are going too easily is vital for a film with so many twists and turns, allowing both grown-ups and kids alike to get caught up trying to figure it out before the end.

For an animated film about bad guys becoming good guys, it would’ve been easy to lay on the moral message too thick. Thankfully, the writers don’t fall into the trap. The Bad Guys aren’t that bad when they’re being bad, but they’re also not that good when they’re being good. Their personalities aren’t defined solely by which side they’re on — they’re the same people they always were, just with some different motivations at different times. In other words, (mild spoilers ahead:) they’re still fun and interesting characters by the time we get to the inevitable happy ending.

While a compelling story and interesting characters are vital to good movies, it’s the addition of humor that helps really set apart the most enjoyable animated films. Here, The Bad Guys delivers the goods. A lot of the heavy lifting comes from the way they play with the conventions of the genre. For example, the cliched “hacker” character who is always seen typing away furiously is a tarantula — so when typing away furiously isn’t cutting it, her laptop ridiculously sprouts more keyboards allowing her to use more hands. The stereotypical “master of disguise” character is a giant shark — who no matter the disguise always looks like a giant shark… but still always fools everyone.

The animation is a departure from the DreamWorks norm. Rather than perfect CG models and effects, the film has a more hand drawn feel, like a mix of their usual style with Into the Spider-Verse and Looney Tunes added in. The overall effect is charmingly beautiful, but also gives the entire production a lot of energy and fun it wouldn’t have had with just out-of-the-box, plodding CG. Character animation is stellar across the line-up, with each extremely varied role (wolf, shark, tarantula, shark, piranha, fox, guinea pig and more) all getting distinctive touches that make their persona feel unique and fresh compared to all the others.

The voice crew assembled for this team is what really elevates things past “just a kids movie” into a really good heist film. Sam Rockwell as Mr. Wolf, Marc Maron as Mr. Snake, Anthony Ramos as Mr. Piranha, Craig Robinson as Mr. Shark, Awkwafina as Ms. Tarantula, and Zazie Beetz as Diane Foxington voiced characters that could have fit in with the cast of Ocean’s Eleven without missing a step. As good as all the other components of the movie were, like a good heist, I’m not sure the filmmakers could have pulled it off without this crew.

It’s been a long time since I’ve enjoyed an animated film this much in theaters… and much, much longer still since that film was from DreamWorks! Like their title characters, it’s great to see them leaving their bad days behind and moving on to do good.

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Onward https://animatedviews.com/2020/onward-film/ Fri, 06 Mar 2020 18:54:13 +0000 https://animatedviews.com/?p=82494 Onward is classic Pixar -- great storytelling combined with charismatic leads in a unique world wrapped up in beautiful animation. Definitely take the initiative to see this one because it is a campaign worth playing.]]> There’s not much I look forward to more as an animation fan these days than the next original Pixar film. Don’t get me wrong, I enjoy their sequels as well. But there’s something special about getting to enter one of the studio’s unique world’s for the first time. In thirteen previous visits, I’ve only been disappointed once. In other words, the odds are always good that the DMs at Pixar are going to work their magic and wow audiences again with every new release. And Onward is no exception.

In a world of fantasy, technology has taken hold, making what was once an enchanting land a lot more ordinary. Ian is a teenaged elf trying to figure out who he is. His older brother Barley is a role-playing game enthusiast who forgets to leave the role-playing part at the table. On Ian’s 16th birthday he is given a gift left for him by his father, who died before he was born — a magic staff that will allow him to come back for one day to see who his sons have grown up to be. However, with magic so rare in the world, the boys must go on an epic quest in order to complete the spell.

The buddies-on-a-journey plot line seems to have become the go-to for way too many animated screenwriters these days. While there’s no question it’s overused, it can still work. The trick is fourfold: first, make sure the audience likes, cares about, or relates to the characters; second, set the journey somewhere unique or interesting; third, have a good reason for the characters to need to reach their destination; and lastly, make sure the journey actually matters and isn’t just a plot device to get from A to B. How does Onward fare on each criterion?

While story is king at Pixar, it’s the strength of the characters that is going to drive it forward. If they’re not likable or relatable, the audience is not going to get invested. The brothers at the heart of this film absolutely fit that bill, and are easily the equals of other great Pixar duos like Woody and Buzz, Mike and Sully, and Marlin and Dory. In fact, outside the parent willing to do anything for their child dynamic in Finding Nemo, Ian and Barley may be two of the most easy characters to empathize with on that list.

Pixar has always had a knack for world building. And the mashed up fantasy realm/modern world setting may be not only one of their funnest, but the one with the most potential. Because it’s so new and fresh, almost anything can happen and the audience doesn’t know what to expect next. Toys, race cars, and fish have some built in limitations to what you can do with them. Superheroes are overdone. Old men in flying houses, rats cooking in kitchens, and kids visiting the land of the dead are great one-off ideas, but their worlds are inextricably tied to their specific plots. The monster world may be the next most open, but taking those characters away from their jobs would make for a contrived storyline. But the world of Onward, much like the Dungeons and Dragons inspired game it revolves around, is an unlimited canvas where there are so many possible stories waiting to play out. And unlike the monsters world, these characters are free to move about it wherever the writers might want to take them.

Every quest has an end, and in a Pixar film that usually means tears are involved, even for those with the hardiest constitutions! In Onward, the worthwhile goal the boys are trying to reach is getting the chance to see their father one more time. So, yes, teary eyes will be the norm here once again! But let’s understand that it’s never because the writers are manipulating emotions in order to get that reaction. It’s because they have sent their characters (whom they got us to care about) on a journey to a place (that was worth the effort), and when they succeed in reaching their goal (especially when it happens in a way they and we weren’t expecting), we’re genuinely happy for them.

Of the four saving throws required to not fall into the usual buddies-on-a-journey movie traps, the most important may be ensuring the journey actually mattered. The goal is going to be a very small part of the film, after all. The majority of the running time is actually getting there. But having an interesting journey isn’t enough. The trek has to have significance. That can mean the characters grow along the way and maybe that changes their perspective. Or maybe they learn something that helps them achieve their objective. Without the trip itself being of some consequence, the whole plot will seem lightweight and trivial. Without wanting to spoil anything, let’s just say Onward crit hits this objective!

There are of course other things that make Onward work where others have not. A common issue the film avoids is the road trip never feels episodic. The boys’ journey is occasionally broken up with a separate plot line involving their mother looking for them. And the biggest thing that helps: it’s just a very funny movie! Comedy can sometimes be used to cover lingering issues. But when you’re doing so much right already, humor can really level-up a film.

One of my favorite things about Pixar movies is their occasional subversive wisdom. I don’t mean anything dark or dangerous — just outside the norm of what Hollywood usually considers for a children’s movie. Sometimes that’s the messaging: “If everyone is special, no one is” from The Incredibles, or “Not everyone can become a great artist, but a great artist can come from anywhere” from Ratatouille. Sometimes it’s an unexpected resolution, like Mike and Sully saving the day at the end of Monsters University but still being expelled because they broke the rules. Onward doesn’t go as far as those films, but still manages to surprise viewers.

The animation is outstanding in this movie, helped immensely by the fantasy genre. Character designs are varied and detailed, and dexterously merge the mythological with the mundane in a way that feels organic. Mountains, caves, and meadows are suitably stunning, while more pedestrian sets like schools, restaurants, and suburban sprawl are plussed up with thematically appropriate playful touches. The only negative I could add is that they might have done too good a job. By making it all look so effortless, some might not appreciate all the work that went into the designs.

The voice acting in Onward is solid — no surprise when you see the cast list! Chris Pratt gives an amazing performance as the good-natured but somewhat goofy Barley. Don’t be fooled. At first you may feel it’s just Pratt playing his usual role. But watch closely and you’ll see that he actually has the most work of any character in the film, in regards to the range of emotions he has to convey. Tom Holland is good as the intelligent but insecure Ian, but can’t help but pale in comparison to Pratt since most of his screen time is alongside him. I love Julia Louis-Dreyfus, but while she does a fine enough job I felt her performance didn’t always come across well (but some of that, as usual, could be down to writing). And Octavia Spencer is mostly fun as a manticore/business woman.

The only somewhat major complaint I could make of the film, if I have to, is with the music by (appropriately enough, brothers) Mychael and Jeff Danna. In dramatic or exciting scenes it came through strong and stirring! But it was otherwise just there in the background. Of course, that’s where background music is supposed to be! But I did say I was only making this criticism if I had to.

The wizards of Emeryville have made every ability check: Onward is great storytelling combined with charismatic leads in a unique world wrapped up in beautiful animation. Definitely take the initiative to see this one because it is a campaign worth playing.

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Spies in Disguise https://animatedviews.com/2019/spies-in-disguise-film/ Sun, 29 Dec 2019 03:40:31 +0000 https://animatedviews.com/?p=81476 Spies in Disguise checks the necessary boxes to be an enjoyable enough film.]]> Spies in Disguise is a unique story with a stellar voice cast, nice animation, all wrapped up in a package that’s a lot of fun. Unfortunately, it could’ve been so much better if the writers had spread their wings a little farther in one direction and left well enough alone in another.

Super spy Lance Sterling retrieves a new type of weapons drone from a black market arms dealer. On his return from the field he fires Walter, a scientist with some weird ideas who altered one of his gadgets to make it less lethal. When Sterling is later framed for stealing the drone and has the agency he worked for coming after him, he turns to Walter to help him disappear. (I assume everyone has seen the posters and trailers and knows this is done by turning him into a pigeon!)

For the most part this is a fun, light story that can be enjoyed without any demands being made of the viewer. You’ll get a few laughs, but won’t be birdened by having to think too hard or worry about being reduced to tears by some emotional gut punch. And I say all of that as a good thing! Sometimes you just want to enjoy yourself with an interesting-enough story and have some fun. If only more animated movies could achieve that goal, amirite?

Where Spies in Disguise falls short is that they take the motivations for Walter’s character farther than required for the story. He’s a kinda weird guy who makes glitter guns and inflatable hugs. Fun! Perfect! Kids will eat it up and it will even make adults laugh. But, no. Instead Walter has to have a method behind the madness: he believes there are no good guys and no bad guys, and implies that somehow the good guys are actually responsible for the actions of the bad guys if they are too violent. The main villain in the film actually states this as his motive. In a previous mission where he and his men were about to harm lots of innocent civilians, the agency saved the day by killing most of the bad guys. When Sterling tells him “we were protecting people”, the villain actually responds, “but what about my people?” And (for some reason) this hits Sterling hard, as if he really is responsible for the villain’s current actions. If that weren’t ridiculous enough, Walter doesn’t expect he will rid the world of bad guys but will get them to start using his methods too! So, what, a serial killer is going to start using an inflatable hug with his victims I guess? It’s all very naive and without any hint of nuance. Which makes me think this wasn’t meant to be any kind of message movie. I believe the writer’s were just trying to give the film a little more weight than it needed by giving Walter a meatier reason for being kind of weird. Luckily all this will fly right over the heads of the kids in the audience, not because it is complex but because it is a very child-like view of the world. And while adults may roll their eyes at the immaturity of it, since it’s done more clumsily rather than preachy, it’s almost completely ignorable. (More clues that this wasn’t done to make a point.) OK, rant over! Back to the story!

As I mentioned earlier, the basic plot idea is a lot of fun. The idea of a super spy having to learn to operate a a bird is full of comedy potential. And they have definitely mined the idea to good effect. But I wished they had taken it to zanier heights. Soon after Sterling is turned into a pigeon, Walter explains many cool facts about them. For example, they can fly 90 miles per hour, they can see the world in slow motion, and infrared light is not invisible to them. With Chekhov’s gun in mind, I assumed we’d see those abilities coming in handy during the film. Nope. Sill a lot of fun to be had, but humor possibilities were left on the table.

One very minor quibble I almost hate to bring up, but I did find odd and a little distracting: isn’t there already an animated character named Sterling who is the world’s greatest spy?

The animation in Spies in Disguise is pretty good. The sets and locations are all top notch. The bright and colorful palette contributes to the overall fun vibe. The bird characters are all great. And Sterling himself is well done. But I wasn’t a fan of the rest of the character designs. They all felt either overly generic or too cartoon-y.

The score wasn’t memorable at all — mainly because pop songs litter the entire film. There is a lot of good music. But there is just way too much of it. All the song cues were way more than necessary and it actually started getting a little annoying!

The voice cast is filled with stars, but were they really needed? Will Smith is outstanding as a suave sophisticated secret agent. Tom Holland is mostly great as a nerdy research scientist, though occasionally his performance felt a little phoned in. Ben Mendelsohn is perfect as the villainous bad guy (if you believe there are actually bad guys). The rest of the cast featured Rashida Jones, Karen Gillan, Reba McEntire, and DJ Khaled. All were fine in their roles, but the small parts felt very over-cast for stars of their calibre.

Sure a few things about Spies in Disguise ruffled my feathers, but in reality the entire thing together is good enough, especially for kids. If only the filmmakers had just embraced what they had though (a fun and unique story with a great lead actor), it could’ve flown much higher.

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